from 2014 to 2021 I worked in the technical- and art-department of Cologne-based tv- and film-production company btf GmbH
Dendemann feat. RTOE - 'Keine Parolen / Zeitumstellung'
2019 | realtime Unity-based visuals | ©ZDF Neo Magazin Royale / btf GmbH
Rilès feat. RTOE - 'Thank God'
2018 | realtime Unity-based visuals | ©ZDF Neo Magazin Royale / btf GmbH
prismAR | realtime AR for TV-Show 'Prism is a dancer'
2019 | self-developed realtime Unity-based Augmented Reality | ©ZDF Neo Magazin Royale / btf GmbH
misc | examples
2014-2021 | design, [live-]operator, previz tools, [still-]photography, [technical-]planning for several projects
BA - Let's Play Television
2017 | Bachelor Thesis in using the game engine Unity for media scenography in TV Productions, mainly for Music-Performances